Friday, January 17, 2014

Beier's Brews

Welcome back to another Beier’s Brews.  Today I am going to share with you my standard grixis control deck that made it to the top 4 of our GPQ, but failed to keep pace with mono black devotions varied threats.  I would ask you to share with me how you think I can improve this deck going forward, and what cards in Born of the Gods might help out.
Control is a very difficult strategy to play as well as figure out.  It is highly interactive, usually reacting to what your opponent is doing.  It requires intense thought, and forces you to think multiple turns into the future.  These are just some of the reasons I love control.  The cards that fit into control decks sometimes do not make the most sense, but they are in there for specific reasons, and tend to adjust to what is happening in the format at the time.  This deck is heavy on removal, which is important in a creature heavy format.  The one area that may surprise you is that there are no counterspells in the main board (if you ignore dimir charm’s counter ability).  I have nothing against counterspells (I usually love running lots of them) I just thought I would toy with the idea of a control deck not running any.  While I think the deck did well without them, I might try adding them in again. 
The other area I thought my deck was lacking was card draw.  This is what ended up blowing me out against the mono black matchup.  Those decks were able to out draw me on the heels of Underworld Connections.  My only real source of card draw is Jace.  I really hope Born of the Gods can provide blue with a good, instant speed draw spell.  I have thought about throwing in a few Opportunities to test, but I would love something earlier (this is where I pray to the gods for a reprint of Preordain).
Land (25)
3 x Island
2 x Swamp
Creatures (4)
Planeswalkers (7)
Spells (24)
One thing I have been toying with is taking the red completely out of this deck.  The problem with that is it loses its sweeper in Anger of the Gods.  Doing that would focus the deck a little more though, as I could add a fourth copy of Thoughtseize, Ashiok, and Jace.  It would also free up some room for counter magic and to potentially add draw spells. 
2 x Gainsay
2 x Duress
The one card that has surprised me in my sideboard has been slaughter games.  Every time I have drawn this card it has made me cry a little.  It should be so good, but I just don’t like it for some reason.  Notion thief was a late addition to try and counter Sphinx’s Revelation and other card draw spells, and I fell in love with it when an opponent cast a revelation for 4, and I flashed in the thief and got those cards instead. 

With Born of the Gods only 2 weeks away, my wish is to see a two or three mana instant speed draw spell (hopefully with scry), and a really strong counterspell (mana leak anyone?).  Barring that, if you have any suggestions on how to improve this deck going forward, please leave a comment below.  I would love to see people actively responding to these articles.

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